Last of us shirt zbrush

last of us shirt zbrush

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Zbrush Time Lapse - Sculpting a clicker from The Last of Us
In this making of I will explain about: Gathering References; Face Analysis; Sculpting Process in Zbrush; Making clothing in Marvelous Designer. Software Used. ZBrush � Maya � Photoshop � Substance 3D Painter. Hey, Here's some of my work from the last of us. It was a great project, and awesome team! cheers -mike Michael Knowland Lead Character Artist (Naughty Dog).
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Don't spend too much time in MD because it is easier and faster to adjust the mesh in ZBrush. It was time to import the simulated mesh, since they both had the same UVs; I transferred the vertex position of the flat mesh to the simulated mesh by using Transfer Attributes again. I used Marvelous Designer to make all the clothing parts.